Empowered Evocationīeginning at 10th level, you can add your Intelligence modifier (minimum of +1) to the damage roll of any wizard evocation spell that you cast. When a creature succeeds on a saving throw against your cantrip, the creature takes half the cantrip's damage (if any) but suffers no additional effect from the cantrip. Starting at 6th level, your damaging cantrips affect even creatures that avoid the brunt of the effect. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save. When you cast an evocation spell that affects other creatures that you can see, you can choose a number of them equal to 1 + the spell's level. Sculpt Spellsīeginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. StackExchange.Sources: Player's Handbook Evocation Savantīeginning when you select this school at 2nd level, the gold and time you must spend to copy a Evocation spell into your spellbook is halved. If your DM wouldn't say that, then sure, there's very likely no problem with a dual-use wand. If your DM might say something like that, then you may have an issue with 'doubling up' like that, as it would remove something your DM is treating as a limiting factor on your spellcasting.
#TERM FOR AN ITEM A WIZARD USED TO FOCUS MAGIC FREE#
"Wait a minute, you're holding a torch in one hand and your arcane wand in the other, and you used your free object-interaction to put your wand away, so if you want to pull out your druidic focus you're going to have to use an action!" I don't think the 'number of hands' issue is worth worrying about unless the DM really likes to get fiddly about things like that. It totally makes sense for a cross-class character to double up their foci in a way that meets both requirements, so sure, go for it! (Pending DM permission, of course.) The only real, serious difference would be a matter of a few gold - which is really no big deal for an adventurer of even 2nd level - and potentially a question of how many hands you're using at any given time. Everything else is just suggestions for descriptive text of what a specific focus might look like. If any rules are ever unclear or ambiguous (and these rules are), the way to resolve them is to ask your DM to make a ruling.Īs written, an arcane focus is an arcane focus, and a druidic focus is a druidic focus. If we were making this ruling based on game balance, we should probably try to be lenient to the multiclass character, since they're going to have a harder time compared to single classes.īut the gripping hand is that we on stackexchange can still be overruled by your DM. Xirema notes that the rules for multiclassing tell you that you can only use a focus for spells of the appropriate class, which seems to imply that the designers might have intended for foci to be separate.Īnother relevant consideration is that multiclassing tends to result in worse classes than single characters anyway. So: a super-literal reading of the rules would tell us that a wizard probably can't use a "druid's yew wand" as a focus, because the "druid's yew wand" wasn't "designed to channel the power of arcane spells".īut, if a wizard gets a piece of yew wood and runs it through the process of creating a wizard wand, the result will be a "wand made of yew wood" and a druid can use that just fine.
A druid can use such an object as a spellcasting focus.
A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus.ĭruidic Focus.
An arcane focus is a special item- an orb, a crystal, a rod, a specially constructed staff, a wand-‐‑like length of wood, or some similar item- designed to channel the power of arcane spells. If the druid's yew wand wasn't specifically created to be an arcane focus, we should expect it not to work for a wizard.Īrcane Focus.
A wizard's arcane focus is an item which was specifically created to be an arcane focus. You might say something like: "Oh, well, a wizard can use a wand to cast spells, and a druid's yew wand is a wand, so the wizard can use that."īut a wizard's arcane focus isn't just any old wand.